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Developers Discussion – 4/16

Mail pin function is here!
Hello everyone! Paimon is here with our newest Developers Discussion. Let's see what updates we have, shall we! (*^∇^*)


Q1: Can't you lower the Original Resin Requirement of the weekly challenges? After doing one on Monday, I don't have enough resin to do anything else for the rest of the week.
 
A1: Paimon is on it! The Original Resin consumption of weekly challenges like Trounce Domain and Lupus Boreas, Dominator of Wolves will be adjusted in Version 1.5. For more details, make sure to check out our upcoming version 1.5 Special Program.


Q2: It's really hard to aim on mobile devices. Especially with the touch screen, it took me forever to get it right! Trying to complete the eagle shooting achievement is such a torture.
 
 A2: In version 1.5, we have improved the aiming experience on mobile devices with the following solutions:
 
 - On mobile devices, three additional adjustment levels have been added under Settings > Camera Sensitivity (Aimed Shot Mode). It has been increased from the original levels 1 to 5 (which now correspond with the new levels 4 to 8) to the new adjustment levels 1 to 8.
 
 - On mobile devices, under Settings, there is now a Camera Acceleration Mode (Aimed Shot Mode). With this mode selected, the camera movement speed will change dynamically with the speed of your finger.
 
 - Also, to adapt to different screen sizes of mobile devices, there will be a new option under Settings, UI Border Offset. Travelers can adjust the positioning of the whole UI interface on the screen of your device.
 
We welcome your feedback and suggestions! Paimon will make sure to write them all down!

 
Q3: Can you display the number of items in possession on the Crafting Page? I hate to have to open my Inventory over and over to check how many of each item I have.
 
A3: The dev team has received your feedback! In version 1.5, Travelers will be able to see the numbers of items in possession on the Crafting, Forging, and Cooking menus.


Q4: Since the beginning, I have saved up more than 200 mails that I think are worth collecting, but one day I accidentally deleted all of them! We need a mail-lock function ASAP!
 
A4: Aw, Paimon wants to give you a big hug! In Version 1.5, we have added a new Mail Pin function. Mails that are marked will not be deleted by the Delete All function (although expired mail will still disappear). Also, the mail saving function is also under development! 


Q5: Why is it that the characters' combat voice lines are not listed under Profile > Voice-Over? I can't make out what they're saying when they're performing Skills.
 
A5: Hmm, interesting question, wait a second... Oh, Paimon's got it! In later versions, under each character's Profile > Voice-Over, there will be an additional page displaying the character's combat voice lines.

 


Q6: It's too easy to delete Friends by accident! I just wanted to click on their Avatar to invite them to join my world, but my hand slipped and deleted them instead!
 
A6: Our developers have received this feedback. In later versions, a confirmation message will pop up when deleting friends.


Q7: There should be some sort of account verification when logging in. Don't allow people to log in by just knowing a username and password alone.
 
A7: Paimon has forwarded on this feedback to the dev team! According to our experts, they are in the process of developing a solution that will further ensure account security for our users. Once the solution is ready, it will first be tested on some regions, if no further issues arise, then it will eventually be implemented to all servers.

 
Q8: Sometimes when I want to replenish my HP by visiting a Statue of The Seven, it only replenishes a small amount of HP, and it shows that it has 0/50000 HP replenishment point. No one has come to my world, and I haven't used it either, it just went to zero for no reason.
 
A8: The dev team is working on this problem. There may have been an issue with the way the Statue of The Seven's regeneration rate is recorded in the server. (Going offline or disconnecting from a Co-op play may cause the Statue's regeneration rate to not function properly.)
 
Now, the Statue of The Seven's regeneration rate has been fixed accordingly. So that going offline, or disconnecting from a Co-op play will no longer cause this bug to occur.